As A Mouse...
Controls: Click + Drag the mouse(or finger on mobile) across the screen. Release to launch.
For the launcher, simply click to launch
Pause - Esc or P
Quick Level Restart - R (only works on PC)
You are a mouse. You value your sleep, so you went into space for the quiet. But a rude cat, as cats are, is breaking the laws of reality, as cats do... He's playing his congas, and making a racket... you're going to SILENCE him.
As A Mouse is a physics-based puzzle game. Use your slingshot to knock the cat unconscious. You will need to employ a number of devices, sharpen your accuracy, and beware of your timing.
This is my first game jam and overall first ever actual publish of a game. Members of the GDFG community might know me as Cringe, but I am a new face, so maybe not.
Timeline: I started working on As A Mouse... on September 12th 2024, the day after the Jam announcement. I Spent about an hour to three hours per day since then for about 2 weeks, give or take some days off.
Post Publishing Thoughts: My primary skill is programming. Everything is written in GDScript, using the Godot Game Engine. I have used several engines, and this one feels good to me. I am no designer or artist, but that doesn't stop me from trying.
(Update 2.2) 10-8-2024:
- Added Pause Button(for the sake of mobile)
- Added Purple Cat logo
(Update 2.1) 10-3-2024:
- Added Pause menu
- Added Master Volume Control
(Update 2.0) 10-2-2024:
- Increased level count from 8 to 12 and reworked existing levels to be more introductive. There are 4 additional levels planned that will be greyed out.
- Added more sound effects
(Update 1.0) 9-26-2024:
- Brightened Trajectory Line
- Prevented Rapid Fire, which fixed a bug that resulted in locking mouse invisible
- Created more dynamic despawn for stone. Now it must be below a certain velocity before the despawn, but the despawn is now shorter.
- Added High Score saving
- Updated/Added SFX
- Fixed "infinite cat swat"
- Locked levels behind progression system
- Created Start Screen rather than just jumping to level 1
Credits:
All Art, Programming, and Design - Myself(Purple Cat aka Cringe)
Sound Effects - Pixabay/OpenGameArt
Here are the assets. Feel free to use them however you'd like - https://purplecatgames.itch.io/as-a-mouse-tileset
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